Huge Texture

Huge Texture allows you to import and use textures larger than 8192x8192px.

How it works:
When importing a texture, Huge Texture splits the texture into pages and saves it as a Texture Array.
Texture Array is combined on the shader side, which does not create extra draw calls and has almost no effect on performance.

Requirements:
• Not all platforms support Texture Arrays.
The list of supported platforms is here:
https://docs.unity3d.com/Manual/SL-TextureArrays.html
• The field must accept Texture (not Texture2D), and the component must accept custom material or shader.
For example, Huge Texture can be used in Mesh Renderer, Raw Image, etc.

Features:
• The maximum size of the texture up to 16384x16384px;
• Standard Render Pipeline, Universal Render Pipeline (URP, LWRP), High Definition Render Pipeline (HDRP);
• Compressed and uncompressed formats;
• Does not produce extra draw calls. You will have as many draw calls as you would with a regular texture;
• API for working with huge textures, as with regular Texture2D;
• Built-in update system.

Worried about the quality of the asset or are not sure that it is suitable for your project:
After the purchase, you have two weeks to test the asset.
If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.

Gallery

See also

Online Maps
Online Maps is a universal multi-platform mapping solution for your 2D, 3D, AR / VR and mobile applications and games.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any mapping needs, and has integration with the best Asset Store assets.
The package contains the complete source code without dependencies, and if you want to add or change some feature, you can easily do it.
Don't have programming experience or don't know C# - Online Maps supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.