By default, Unity displays HTML files as plain text. Asset Doc Wizard provides a dedicated entry point inside your asset, allowing users to open the documentation in their default web browser.
The visual wizard lets you customize the documentation hub to match your asset’s branding, including its logo, title, version, description, and footer text. You can also provide quick access to your website, support page, video tutorials, community, changelog, and other helpful resources.


Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.
Features:
• Unlimited number of models and terrains to convert;
• Terrains are created in the same place where the meshes;
• Convert the textures of models to textures of terrain;
• Seamless result, when working with multiple terrains;
• Can generate holes;
• Manually adding models or automatic detection of all models in the layer;
• No need to manually add the components of physics;
• Integration (optional): Huge Texture, Relief Terrain Pack;
• Built-in update system.
Need to convert custom 3D landscapes into editable Unity Terrains and optimize the resulting terrain data? Get Mesh to Terrain together with Tiny Terrain, Terrain Quality Manager, and Tree Tool in the Terrain Essentials Bundle and save $28.99 compared to purchasing the assets separately.