uContext

uContext is a toolkit that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.

A huge number of new and unique features in one toolkit, at the price of a small utility.

Make your usual actions with lightning speed with uContext.


Key features:

- Universal context menu which is available everywhere in Unity Editor and allows you to quickly open the most useful windows, open components, create objects, add components, navigate and perform many more useful actions.

- WAILA (What Am I Looking At) + Smart Selection. WAILA displays one or all GameObjects under the cursor, and allows you to quickly find any object, even if it is hidden behind another object.
Smart Selection allows you to quickly select any object that WAILA shows.

- Object Placer allows you to easily and quickly create objects in the scene. Just point to the place where you want to create the object and press CTRL + SHIFT + Right Click.

- Ability to open any component in a separate window.
The component will be displayed as if it were part of an inspector.
Custom editors and third-party assets that modify the inspector (like Odin - Inspector and Serializer) are supported.
It has a debug mode where only serialized fields will be displayed.
The component will always be available, even if GameObject has lost focus.

- View Gallery - displaying images from all cameras in the scene and all View States, with the ability to set the view from the camera or View State with one click.

- Bookmarks for any objects in a scene or project, allow you to always keep your most needed objects at hand.

- Smart Search for GameObjects and Components in the scene, assets in the project, and items in the menu.
Extra search features:
Fuzzy search: allows you to search by characters and parts of a word, for example, enter «pw» to find «Project Window».
Search by type: Enter «:» and the type of object (in whole or in part) to search by type. For example, «wa:te» will find «08. Waila» texture in the project, or «DL:go» will find «Directional Light» GameObject in the scene.
Drag and Drop: You can drag and drop objects from search results into a scene or inspector.

- Quick Preview shows the image from cameras and View States in Scene View.
Allows you to quickly view the scene from different angles, and adjust the scene view in one click.

- Selection History - uContext stores a history of object selections in the scene and project, and you can quickly switch between entries.

Improves the built-in behavior of the Unity Editor:
- Drag and drop objects onto Canvas;
- Add Component by shortcut;
- Change the size of the brush Terrain Editor using the mouse wheel;
- Maximize Game View in playmode by SHIFT + Space;
- Maximize any window by F11.

Additional features:
- Hierarchy Icons;
- Grouping and ungrouping GameObjects;
- Fast switching between Scene View and Game View (CTRL + SHIFT + TAB);
- Temporary objects. Allows you to create temporary objects that will be destroyed at start the scene;
- Fast zoom in / out scene view;
- Rename GameObjects in Scene View by F2;
- Integration with Online Maps, Real World Terrain;
- Built-in update system.

uContext is fully customizable. If a feature does not fit your workflow, you can adjust or disable this feature.

Worried about the quality of the asset or are not sure that it is suitable for your project:
After the purchase, you have two weeks to test the asset.
If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.

Gallery

Best Reviews

Absolutely brilliant
vorokoi

The only thing I hate is how I could have been using this months ago, but only recently found out about it. So many nifty features that save time and improve workflow. Definitely one of my favorite purchases. A+

Great Asset Made by a Trusted Developer
kukuhbasuki

This is a great asset made by a trusted developer. And the support is so fast. I got an update less than an hour!

You deserve more than 5 stars!

WOW
vrybnyh

I bought this asset a few days ago and immediately fell in love with it.
This is one of those assets that you use 100% of the time.
No matter what game you are working on.
It always helps you.
Highly recommended for purchase.

P.S. WAILA is just awesome.

See also

Real World Terrain
Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.
Incredibly fast and easy to use, and allows you to create high-quality terrains in a couple of clicks.
In addition, Real World Terrain can create buildings, roads, trees, grass, and rivers based on Open Street Map data.
Real World Terrain is incredibly powerful and flexible. It has a powerful Editor API to automate the generation of terrains, and Runtime API positioning objects by coordinates, etc.
Real World Terrain has integration with the best assets of the Asset Store, which gives almost unlimited possibilities in the generation of terrains.