uContext

uContext is a toolkit that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.

A huge number of new and unique features in one toolkit, at the price of a small utility.

Make your usual actions with lightning speed with uContext.




Key features:

- The context menu allows you to quickly open the most useful windows and components, create objects, add components, navigate and perform many more useful actions.

- WAILA (What Am I Looking At) + Smart Selection. WAILA displays one or all GameObjects under the cursor, and allows you to quickly find any object, even if it is hidden behind another object.
Smart Selection allows you to quickly select any object that WAILA shows.

- Ability to open any component in a separate window. The component will always be available, even if GameObject has lost focus.

- View Gallery - displaying images from all cameras in the scene and all View States, with the ability to set the view from the camera or View State with one click.

- Bookmarks for components and GameObject, allow you to always keep your most needed objects at hand.

- Smart search for GameObjects and Components in the scene and Assets in the project.
Extra search features:
Camel Case Search: Enter uppercase character, for example, «EB» to search for Ellen_Body.
Search by type: Enter «:» and the type of object (in whole or in part) to search by type. For example, «wa:te» will find «08. Waila» texture in the project, or «DL:go» will find «Directional Light» GameObject in the scene.
Drag and Drop: You can drag and drop objects from search results into a scene or inspector.

- Preview of cameras in Scene View, shows the image from any camera in Scene View.
Allows you to quickly view the scene from different angles, and adjust the scene view in one click.



Improves the built-in behavior of the Unity Editor:
- Drag and drop objects onto Canvas;
- Add Component by shortcut;
- Change the size of the brush Terrain Editor using the mouse wheel.


Additional features:
- Fast switching between Scene View and Game View (CTRL + SHIFT + TAB);
- Temporary objects. Allows you to create temporary objects that will be destroyed at start the scene;
- Fast zoom in / out scene view;
- Integration with Copy-Paste Between Projects, Online Maps, Real World Terrain;
- Built-in update system.


uContext is fully customizable. If a feature does not fit your workflow, you can adjust or disable this feature.

Worried about the quality of the asset or are not sure that it is suitable for your project:
After the purchase, you have two weeks to test the asset.
If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.

Gallery

Best Reviews

Great Asset Made by a Trusted Developer
kukuhbasuki

This is a great asset made by a trusted developer. And the support is so fast. I got an update less than an hour!

You deserve more than 5 stars!

WOW
vrybnyh

I bought this asset a few days ago and immediately fell in love with it.
This is one of those assets that you use 100% of the time.
No matter what game you are working on.
It always helps you.
Highly recommended for purchase.

P.S. WAILA is just awesome.

See also

uPano
uPano (Unity Panoramic Framework) is a universal multi-platform solution for displaying dynamic and static panoramas, and creating virtual tours. uPano is very easy to learn and use, and is great for people who do not have programming experience. Visual Tour Maker lets you create virtual tours in minutes. In most usage scenarios, you can make interactive panoramas without creating your own scripts. If you have some very specific purpose, uPano has a powerful and easy-to-use API that will allow you to implement any behavior.