Terrain Quality Manager is a tool for changing the resolution of Unity Terrain maps (Heightmap, Detailmap, Alphamap and Basemap) without losing data.
If you want to increase the quality of terrain, or optimize terrain for better performance, with this tool we can do it easily and quickly, with just a couple of clicks.
If you want to increase the quality of terrain, or optimize terrain for better performance, with this tool we can do it easily and quickly, with just a couple of clicks.


Value Observer is an editor-friendly implementation of the Observer pattern.
Contains:
ValueObserver<T> - observes the value change and notifies listeners. Allows to validate the value change.
LinkedObserver<T> - connects observer located in another component and allows to use it as a field of this class.
LinkedValue<T> - connects any Serialized Property of any other component or Scriptable Object and allows it to be used as a field of this class.
LinkedMethod<TResult> - connects any method that returns a value. Editor-friendly equivalent of Func<TResult>. Supports up to 10 parameters.
Advantages: