Real World Terrain  v4.1
Real World Terrain

Real World Terrain is a tool for creating terrains, meshes, Gaia stamps and RAW files, based on real geographic data and objects based on Open Street Map.

• Unity v5.6 - Unity 2019.x.
• Elevation Heightmaps:
     • ArcGIS resolution of max 10 meter per pixel;
     • Bing Maps resolution of max 10 meter per pixel;
     • Mapbox;
     • SRTM v4.1 resolution of 90 meters per pixel;
     • SRTM30 resolution of 30 meters per pixel.
• Texture providers: ArcGIS, DigitalGlobe, Map Quest, Mapbox, Mapy.CZ, Nokia Maps (, Virtual Earth (Bing Maps), Open Street Map + ability to download tiles from custom url.
• Satellite images resolution of max 0.25 meter per pixel.
• Can create: Unity Terrains, Meshes, Gaia stamps, RAW files.
• Can create objects based on Open Street Map:
    • Editable roads for EasyRoads 3D v3 and Road Architect;
    • Editable buildings for BuildR2 (editable) or built-in building engine;
    • Rivers;
    • Trees;
    • Grass.
• A tool to select area directly on Google Maps.
• A lot of extra tools for working with coordinates, objects and postprocessing.
• Unlimited number of generated terrains.
• Integration (optional): BuildR2, EasyRoads 3D v3, Gaia, Online Maps, Playmaker, Relief Terrain Pack, Road Architect, Vegetation Studio, Vegetation Studio Pro, VolumeGrass, WorldStreamer.

Other Infinity Code assets:
Mesh to Terrain - Convert Mesh to Terrain.
Online Maps - Universal mapping solutions for games and applications.
Terrain Quality Manager - Resize terrain maps without losing data.
uContext - Productivity and usability toolkit.
uPano - Universal panoramic solution for displaying dynamic and static panoramas, and creating VR tours.