Component Mesh to Terrain for Unity, already uses many developers around the world. To make the component easier and more efficient, we have updated the component to version «1.1».
The new version of the component to automatically create Terrains learned in the right quantity and the right to have them in the scene relative to the models used for the conversion. New Terrains are absolutely seamless, allowing a large number of Terrains.
To create Terrains set out in field «Type», section «Terrains» value «New Terrains». Terrains specify the number of X and Y and settings.
The new version is already available in the Unity Asset Store.