We have released a new big update for the product Texture Sequence.
Loading textures can now occur as treatment. This allows you to save much computer resources, including memory.
Also added the ability to use images from external folder on the absolute or relative path. This will bypass the restrictions on the size of the Unity application.
In component added its own system of sound. At each animation, you can add an unlimited number of sounds and synchronize by frame or by time.
Ability to set the first texture to the place where it will play the animation now available for all modes of the application.
For developers interacting with the API, added readonly variable «time», returns the current animation.

Finally some good news for developers using Unity version 3.X. We have reduced the required version of Unity for the component to version "3.3".

The new version is already available in the Unity Asset Store.