Overview Mesh to Terrain
Mesh to Terrain - Component to quickly convert 3D terrain model created using 3DMax, Terragen or any other editor to Unity Terrain.
- Supports Unity v4.3+, Unity v5+;
- Unlimited number of models and terrains used in the component;
- Terrains are created in the same place where the meshes;
- Convert the textures of models to textures of terrain;
- Seamless result, when working with multiple terrains;
- Manually adding models or automatic detection of all models in the layer;
- No need to manually add the components of physics;
- Works with Relief Terrain Pack (optional);
- Built-in update system.