Overview Texture sequence
Texture sequence - it's easy to use, but at the same time a powerful tool for displaying animated textures.
• Unlimited number of textures.
• Works with a set of images and the atlas texture.
• Loading textures on the path relative to the folder «Resources» or from external folders.
• Manually add the necessary texture.
• Sound sync system.
• Can be used on GUITexture and material.
• Can be used on any material property.
• The ability to dynamically create and complete control of the code.
• The ability to accelerate, decelerate, reproduced textures in reverse order.
• Can be used on any gameobject. Not have to use to the object that is added to the script.