Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.


An ordinary deck. An unexpected match! In Card Soccer, cards become defenders and goalkeepers, and every card you beat brings you closer to scoring.
Choose which defender to attack, break through the back line, and take on the goalkeeper. Higher cards beat lower ones, but even the strongest have a weakness: a two beats an ace, and a three beats a king. Equal ranks trigger a war, decided by fresh cards from both decks.
Risk a war or end your attack? You choose the target, but the next card could change the match. Cards you win return to play when your discard pile is shuffled into a new deck, keeping the contest alive until one player can no longer draw a card.
Simple rules, surprise twists, and the thrill of soccer in a card duel. Outscore your opponent and lead your team to victory!