Online Maps is a universal multi-platform solution for creating 2D and 3D maps in Unity.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
We have released a new version of Online Maps asset.
Changelog:
[Cache] File operations are moved to a separate stream.
[Core] Added ONLINEMAPS_NOGUI compilation directive to disable OnlineMaps.OnGUI.
[Core] Where possible DateTime.Now replaced by Time.realtimeSinceStartup.
[Inspector] Added hints for all Online Maps fields.
[Inspector] Added the ability to filter markers by label.
[Location Service] Added the ability to rotate Camera Orbit using a compass.
[Plugins] Fixed SmoothZoomOnMouseEvents on Tileset Control.
[Third-party] Fixed memory leak with uPano.
[Third-party] Improved panorama display if loading one part failed.
[Third-party] Added integration with uContext.