Online Maps is a universal multi-platform solution for creating 2D and 3D maps in Unity.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
We have released a new version of the Online Maps asset, which has reduced memory usage for Tileset.
Changelog:
[Cache] Improved cache when multiple instances of the map are present.
[Core] Added ONLINEMAPS_MAXZOOM_23 compiler directive.
[Elevations] Fixed elevations when multiple map instances are present.
[Tileset] Added the ability to compress textures, which greatly reduces memory usage.
[Web Services] Added new classes for Open Route Service. If you are using the Open Route Service then you need to update your scripts.