We have released a new version of uContext asset with many new features and improvements.
Changelog: [Actions] Add Component action moved to window section. [Actions] Cameras And Focus renamed to Views and Cameras. [Behaviours] Added support for undo the drag and drop UI prefab on Canvas. [Bookmarks] Now bookmarks can store objects of any type (GameObjects, Components, Assets). [Bookmarks] Fixed the loss of the bookmark reference when restarting Unity Editor. [Bookmarks] Improved performance. [Bookmarks] Added ability to drag items from Bookmarks window. [Bookmarks] Added grouping under objects in the scene and in the project. [Bookmsrks] Added support for Camel Case Search. [Breadcrumbs] Added ability to quickly switch enabled of the GameObject. [Context Menu] Added ability to drag components. [Context Menu] Added the ability to not disable the context menu in play mode. [Component Window] Fixed clearing of references to editor. [Create Browser] Added models in the project. [Create Browser] Fixed selected item when returning to root when bookmark items are present. [Create Browser] Added support for Camel Case Search. [Create Browser] Improved performance. [Hierarchy] When hovering over an element holding CTRL, the components for GameObject under the cursor will be displayed + button to add a new component. [Preview] Fixed memory leak. [Replace] Added hotkey to replace GameObjects (CTRL + SHIFT + H). [Search] Added the ability to search by Window menu items. [Search] Improved performance. [Settings] Fixed switching object placer. [View Gallery] Added support for multiple Scene View. [View Gallery] Fixed memory leak. [View Gallery] Added ability to create view state from scene view and cameras. [View Gallery] Added ability to rename view state. [View Gallery] Added confirmation when removing items.
We have released a new version of uContext asset with many new features and improvements.
Changelog:
[Actions] Add Component action moved to window section.
[Actions] Cameras And Focus renamed to Views and Cameras.
[Behaviours] Added support for undo the drag and drop UI prefab on Canvas.
[Bookmarks] Now bookmarks can store objects of any type (GameObjects, Components, Assets).
[Bookmarks] Fixed the loss of the bookmark reference when restarting Unity Editor.
[Bookmarks] Improved performance.
[Bookmarks] Added ability to drag items from Bookmarks window.
[Bookmarks] Added grouping under objects in the scene and in the project.
[Bookmsrks] Added support for Camel Case Search.
[Breadcrumbs] Added ability to quickly switch enabled of the GameObject.
[Context Menu] Added ability to drag components.
[Context Menu] Added the ability to not disable the context menu in play mode.
[Component Window] Fixed clearing of references to editor.
[Create Browser] Added models in the project.
[Create Browser] Fixed selected item when returning to root when bookmark items are present.
[Create Browser] Added support for Camel Case Search.
[Create Browser] Improved performance.
[Hierarchy] When hovering over an element holding CTRL, the components for GameObject under the cursor will be displayed + button to add a new component.
[Preview] Fixed memory leak.
[Replace] Added hotkey to replace GameObjects (CTRL + SHIFT + H).
[Search] Added the ability to search by Window menu items.
[Search] Improved performance.
[Settings] Fixed switching object placer.
[View Gallery] Added support for multiple Scene View.
[View Gallery] Fixed memory leak.
[View Gallery] Added ability to create view state from scene view and cameras.
[View Gallery] Added ability to rename view state.
[View Gallery] Added confirmation when removing items.