Take your productivity in Unity Editor to the next level with Ultimate Editor Enhancer - the ultimate productivity toolkit! This powerful tool simplifies your workflow, improves the built-in behaviors of the editor, and adds new features that will take your editing experience to the next level. With Ultimate Editor Enhancer, you can easily enhance the Scene View, Inspector, Hierarchy, Project and the editor itself. It also offers a range of tools for quick object navigation, creation, and manipulation. Upgrade your editing game and streamline your workflow with Ultimate Editor Enhancer!
We have released a new version of Ultimate Editor Enhancer with the ability to save components at runtime.
Chagelog:
[Best Icon Drawer] Improved search for the best icons.
[Drag And Drop To Event Field] Fixed issue when multiple event fields.
[Duplicate Tool] Added the ability to optionally not hide temporary objects in the hierarchy.
[Examples] View States example scene scripts are included in assembly definitions.
[Flat Selector] Improved display of separators.
[Flat Selector] Improved keyboard interaction.
[Group] When grouping one object, added the ability to save the original position.
[Hierarchy Tree] Added the ability to color the tree based on the colors of built-in icons.
[Hierarchy Type Filter] Fixed a warning sometimes being shown when selecting a filter item.
[Maximize Game View] The first time the Game View is maximized by SHIFT + Space, it will be asked about the desired behavior.
[Menu] All menu items have been moved from Window to Tools.
[Nested Editor] Added the ability to choose the display side of Nested Editor button.
[New] Added the ability to draw custom items in the header of the component.
[New] Added the ability to save components at runtime.
[New] Added the ability to hide the preset button in the component header.
[New] Added the ability to hide empty help buttons in the component header.
[Quick Access Bar] Fixed issue with initializing Quick Access Bar items in a new project.
[Rename] Added the ability to specify the initial value of the counter for mass renaming.
[Rename] Keys in mass renaming are now case-insensitive.
[Search] Added search by Tools menu items.
[View Gallery] Improved display of elements with a very small window height.
[View Gallery] Fixed a bug due to which the cameras in the scene did not restore the settings when rendering the preview.
[Windows] Fixed autosize window closing.