Ultimate Editor Enhancer v4.2

Release

We  released a new version of Ultimate Editor Enhancer with the ability  to create new GameObjects with a script by dropping the script into an empty place in the hierarchy.

 

Changelog:

[New] Added the ability to create a new GameObjects with a script by dropping the script into an empty place in the hierarchy.

[Bookmarks] Project bookmarks are now sorted first by folder, then by name.

[Drag And Drop To Tab] Added a setting.

[Drop To Floor] If there is no Renderer on the selected GameObject, child Renderers are used.

[Hierarchy Icons] Added the ability to rename child GameObjects.

[Hierarchy Icons] Added ability to make GameObject first or last.

[Hierarchy Icons] Added Undo support for sorting by name.

[Integration] Fixed a rare issue where an exception was shown in the console when Full Screen Editor was present in a project.

[Log Manager] Strongly optimized performance when something spams a message to the console.

[Move To Point] Now can work for objects without bounds.

[Project Create Script] Moved the editor script templates up when selecting a template in the Editor subfolder.

[Project Create Shader] Added the ability to quickly create materials from shaders.