IntroductionDescriptionUsing ToolTerrain TreesTree InjectionMass ActionsUpdating AssetTroubleshootingKnown IssuesYour problem is not listedSupportOther Infinity Code assetsHuge TextureMesh to TerrainOnline MapsReal World TerrainTerrain Quality ManagerUltimate Editor EnhanceruPanoFinal wordsLinks
Documentation for Tree Tool v1.1
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Tree Tool allows you to manage each tree individually.
Using this tool, you can perform the following actions on trees:
In addition, the tool can perform the following mass actions:
Select the Tree Tool from the toolbar.
The Scene View will display a square at the position of each tree. Important: Squares have a limited display distance (50 units by default).
Click on the square to select a tree.
The tree will display handles allowing you to move and scale the tree.
Close to handles, a toolbar will be displayed allowing you to do the following:
Color - changes the color of the selected tree.
Prefab - replaces the prefab of the selected tree. Only prefabs added in the Paint Trees section of the Terrain component can be used.
Extract - extract the selected tree from the terrain, and instantiates it in the scene.
Duplicate - creates a duplicate of the selected tree with the same settings and position as the original and selects it.
Delete - deletes the selected tree.
Settings - shows a window with tool settings.
Update Available - indicates that the built-in update system contains a new version of the asset. Click to open updater.
Help - contains links to documentation, asset pages, support, and a built-in update system.