Tree Tool

Documentation for Tree Tool v1.1

Introduction

Thanks for using Tree Tool! Don't forget to leave a review on the store page if you liked it, this helps us a lot! https://assetstore.unity.com/packages/slug/221137

Description

Tree Tool allows you to manage each tree individually.

Using this tool, you can perform the following actions on trees:

In addition, the tool can perform the following mass actions:

Using Tool

Select Tool

Select the Tree Tool from the toolbar.

Terrain Trees

Scene View Toolbar

The Scene View will display a square at the position of each tree. Important: Squares have a limited display distance (50 units by default).

Click on the square to select a tree.

The tree will display handles allowing you to move and scale the tree.

Close to handles, a toolbar will be displayed allowing you to do the following:

Tree Injection

Tree Tool - Tree Injection

When Tree Tool is active and GameObject that is the root of the prefab and contains MeshRenderer is selected, a toolbar will be displayed next to the handles, allowing you to quickly inject the tree instance.

Mass Actions

Tree Tool - Mass Actions

Mass actions are grouped under "Tools / Infinity Code / Tree Tool / Mass Actions". You can:

Updating Asset

We send to Unity Asset Store only stable versions.

Tree Tool has a built-in update system, using which you can download the latest versions of Tree Tool and get early access to all versions and updates.

Important: Always back up the project before updating assets.

Select "Tools / Infinity Code / Tree Tool / Check Updates", to open the updater window. Enter your Invoice Number or Order Number, select the update channel and click "Check New Versions".

You can find your Invoice Number in Unity Asset Store order confirmation email, or on the orders page in Unity Asset Store: https://assetstore.unity.com/orders

If more than 10 updates were released in the selected channel from the current version, only the last 10 updates will be shown.

If updates are available, you can read the list of changes and download the update.

If you have problems installing the update, then:

  1. Remove "Plugins / Infinity Code / Tree Tool" folder.
  2. Import the new version of Tree Tool into the project.

If you want to return to the previous version of Tree Tool, then select the channel "Stable Previous". Using this channel, you can get 10 previous stable versions.

Tree Tool automatically checks for updates every 24 hours. If the new version is available, you will see an icon in the Actions. Clicking on this action will open the updater window.

Automatic update check does not require an Invoice Number, and works on a previously selected update channel. If you did not select the update channel, then only stable versions will be checked.

Troubleshooting

Known Issues

Squares are not displayed Squares have a limited display range. The default is 50 units. Get closer to the tree.

Squares cannot be selected Select any other tool, then select Tree Tool again.

Undo support Tree Tool has full undo/redo support, but for performance reasons it is disabled by default. You can enable it in the settings.

UnityEngine.StackTraceUtility:ExtractStackTrace warning or an empty warning This warning is generated by the Unity Terrain Engine, and unfortunately we can't work around it or disable it.

Tree rotation Unity Terrain Engine does not support tree rotation, and this cannot be implemented in the current version of the editor.

Your problem is not listed

Try to update to the latest version of the asset, using the built-in update system. Perhaps we have already fixed this problem.

If the problem persists, please contact us about this problem using email (support@infinity-code.com), forum (http://forum.infinity-code.com) or discord (https://discord.gg/2XRWwPgZK4). We will try to fix all bugs and release the update as soon as possible.

Support

We provide support using email (support@infinity-code.com) in English and Russian, using forum (https://forum.infinity-code.com) or discord (https://discord.gg/2XRWwPgZK4) in English.

If something does not work for you, you have found a bug, or you have a suggestion, please contact to us. When contacting, please specify your OS, the version of Unity Editor and the version of Tree Tool. We try to respond to all request to the support within 24 hours.

Other Infinity Code assets

Huge Texture

Huge Texture

https://assetstore.unity.com/packages/tools/input-management/huge-texture-163576

Huge Texture allows you to import and use textures larger than 8192x8192px.

How it works: When importing a texture, Huge Texture splits the texture into pages and saves it as a Texture Array. Texture Array is combined on the shader side, which does not create extra draw calls and has almost no effect on performance.

Features:

Requirements:

Mesh to Terrain

Mesh to Terrain

https://assetstore.unity.com/packages/tools/terrain/mesh-to-terrain-7271

Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains. Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.

Features:

Online Maps

Online Maps

https://assetstore.unity.com/packages/tools/integration/online-maps-v3-138509

Online Maps is a universal multi-platform mapping solution for your 2D, 3D, AR / VR and mobile applications and games.

Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.

Supports a huge number of services for any mapping needs, and has integration with the best Asset Store assets.

The package contains the complete source code without dependencies, and if you want to add or change some feature, you can easily do it.

Don't have programming experience or don't know C# - Online Maps supports visual scripting using Bolt and Playmaker.

All the features to create any map in Unity in one asset.

Features:

Real World Terrain

Real World Terrain

https://assetstore.unity.com/packages/tools/terrain/real-world-terrain-8752

Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage. Incredibly fast and easy to use, and allows you to create high-quality terrains in a couple of clicks. In addition, Real World Terrain can create buildings, roads, trees, grass, and rivers based on Open Street Map data. Real World Terrain is incredibly powerful and flexible. It has a powerful Editor API to automate the generation of terrains, and Runtime API positioning objects by coordinates, etc. Real World Terrain has integration with the best assets of the Asset Store, which gives almost unlimited possibilities in the generation of terrains.

Features:

Terrain Quality Manager

Terrain Quality Manager

https://assetstore.unity.com/packages/tools/terrain/terrain-quality-manager-28949

Terrain Quality Manager allows you to change the resolution of Heightmap, Detailmap, Alphamap and Basemap, without losing data. If you need to increase the quality of terrain, or optimize terrain for better performance, with this tool you can do it.

Features:

Ultimate Editor Enhancer

Ultimate Editor Enhancer

https://assetstore.unity.com/packages/tools/utilities/ultimate-editor-enhancer-141831

Ultimate Editor Enhancer (ex uContext Pro) is productivity PowerPack that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.

Dramatically improves Hierarchy, Inspector, Scene View and the editor itself.

Adds tools for quick navigation, creation and manipulation of objects.

 

Key Features:

List of tools:

 

uPano

uPano

https://assetstore.unity.com/packages/tools/integration/upano-126396

uPano (Unity Panoramic Framework) is a universal solution for displaying dynamic and static panoramas, and creating virtual tours. uPano is very easy to learn and use, and is great for people who do not have programming experience. Visual Tour Maker lets you create virtual tours in minutes. In most usage scenarios, you can make interactive panoramas without creating your own scripts. If you have some very specific purpose, uPano has a powerful and easy-to-use API that will allow you to implement any behavior. Most of the existing types of panoramas are supported: spherical, cylindrical, cubic panoramas on single or six images, cubemap.

Supported platforms: Standalone, iOS, Android (including Google VR), Universal Windows Platform, WebGL. Other platforms have not been tested, but most likely uPano will work well.

Additional features:

Final words

We sincerely hope that you enjoy using Tree Tool. If you have any questions or problems, please contact us. We will try to help you as quickly as possible.

Please don't forget to leave a review on the store page if you liked Tree Tool, this helps us a lot! It is very important for us to have feedback to make our assets better.

Links

Product page: https://infinity-code.com/assets/tree-tool Support: support@infinity-code.com Forum: https://forum.infinity-code.com Discord: https://discord.gg/2XRWwPgZK4 YouTube: https://www.youtube.com/user/InfinityCodeCom Vimeo: https://vimeo.com/infinitycode Twitter: https://twitter.com/InfinityCodeCom