﻿/*           INFINITY CODE          */
/*     https://infinity-code.com    */

namespace InfinityCode.UltimateEditorEnhancer
{
    public static class SceneViewOrder
    {
        public const float Early = 100;
        public const float Normal = 0;
        public const float Late = -100;

        public const float QuickAccessBar = 1000;
        public const float FloatToolbar = 1300;
        public const float Waila = 1500;
        public const float QuickPreview = 2000;
        public const float InputManager = float.MaxValue;
    }
}