﻿/*           INFINITY CODE          */
/*     https://infinity-code.com    */

using InfinityCode.UltimateEditorEnhancer.Windows;

namespace InfinityCode.UltimateEditorEnhancer.References
{
    public class SceneHistoryReferences : ReferenceBase<SceneHistoryReferences, SceneHistoryItem>
    {
        protected override string filename => "SceneHistory";
    }
}