| Angle2D(Vector2 point1, Vector2 point2) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| Angle2D(Vector3 point1, Vector3 point2) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| Angle2D(Vector3 point1, Vector3 point2, Vector3 point3, bool unsigned=true) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| Angle2DRad(Vector3 point1, Vector3 point2, float offset) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| AVERAGE_TEXTURE_SIZE | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| Clamp(double n, double minValue, double maxValue) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| Clip(double n, double minValue, double maxValue) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| ColorToHex(Color32 color) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| DEG2RAD | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| DistanceBetweenPoints(Vector2 point1, Vector2 point2) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| DOWNLOAD_TEXTURE_LIMIT | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| EARTH_RADIUS | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| EQUATOR_LENGTH | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| LatLongToMercat(ref double x, ref double y) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| LatLongToTile(double dx, double dy, int zoom, out double tx, out double ty) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |
| MAX_ELEVATION | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| MB | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| PI4 | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| TILE_SIZE | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | |
| TileToQuadKey(int x, int y, int zoom) | InfinityCode.RealWorldTerrain.RealWorldTerrainUtils | static |