Real World Terrain  v4.1
InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML Member List

This is the complete list of members for InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML, including all inherited members.

A(string attributeName)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
A(string attributeName, object value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
A(string attributeName, Color32 value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
A< T >(string attributeName)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
AppendChild(XmlElement newChild)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
AppendChild(RealWorldTerrainXML newChild)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
AppendChilds(IEnumerable< XmlNode > list)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
AppendChilds(IEnumerable< RealWorldTerrainXML > list)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
AppendChilds(XmlNodeList list)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
AppendChilds(RealWorldTerrainXMLList list)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
countInfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, bool value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, Color32 value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, float value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, double value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, int value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, Object value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, string value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, Vector2 value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Create(string nodeName, Vector3 value)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
documentInfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
elementInfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Find(string xpath, System.Xml.XmlNamespaceManager nsmgr=null)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Find< T >(string xpath, System.Xml.XmlNamespaceManager nsmgr=null)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
FindAll(string xpath, System.Xml.XmlNamespaceManager nsmgr=null)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Get(string childName)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Get< T >(XmlElement el)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Get< T >(XmlElement el, T defaultValue)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Get< T >(string childName)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Get< T >(string childName, T defaultValue)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
GetNamespaceManager(string prefix=null)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
GetVector2FromNode(RealWorldTerrainXML node)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXMLstatic
hasAttributesInfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
hasChildNodesInfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
isNullInfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Load(string xmlString)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXMLstatic
nameInfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
outerXmlInfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
RealWorldTerrainXML()InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
RealWorldTerrainXML(string nodeName)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
RealWorldTerrainXML(XmlElement xmlElement)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Remove()InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Remove(string childName)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Remove(int childIndex)InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
this[int index]InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
this[string childName]InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Value()InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML
Value< T >()InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML