| A(string attributeName) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| A(string attributeName, object value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| A(string attributeName, Color32 value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| A< T >(string attributeName) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| AppendChild(XmlElement newChild) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| AppendChild(RealWorldTerrainXML newChild) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| AppendChilds(IEnumerable< XmlNode > list) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| AppendChilds(IEnumerable< RealWorldTerrainXML > list) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| AppendChilds(XmlNodeList list) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| AppendChilds(RealWorldTerrainXMLList list) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| count | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, bool value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, Color32 value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, float value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, double value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, int value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, Object value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, string value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, Vector2 value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Create(string nodeName, Vector3 value) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| document | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| element | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Find(string xpath, System.Xml.XmlNamespaceManager nsmgr=null) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Find< T >(string xpath, System.Xml.XmlNamespaceManager nsmgr=null) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| FindAll(string xpath, System.Xml.XmlNamespaceManager nsmgr=null) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Get(string childName) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Get< T >(XmlElement el) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Get< T >(XmlElement el, T defaultValue) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Get< T >(string childName) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Get< T >(string childName, T defaultValue) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| GetNamespaceManager(string prefix=null) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| GetVector2FromNode(RealWorldTerrainXML node) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | static |
| hasAttributes | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| hasChildNodes | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| isNull | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Load(string xmlString) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | static |
| name | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| outerXml | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| RealWorldTerrainXML() | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| RealWorldTerrainXML(string nodeName) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| RealWorldTerrainXML(XmlElement xmlElement) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Remove() | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Remove(string childName) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Remove(int childIndex) | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| this[int index] | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| this[string childName] | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Value() | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |
| Value< T >() | InfinityCode.RealWorldTerrain.XML.RealWorldTerrainXML | |