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Real World Terrain
v4.1
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This class is added to each created terrains.
It contains all information about the terrain.
More...
Public Member Functions | |
| override RealWorldTerrainItem | GetItemByWorldPosition (Vector3 worldPosition) |
| Get RealWorldTerrainItem by Unity World Position. More... | |
| override bool | GetWorldPosition (double lng, double lat, out Vector3 worldPosition) |
| Get Unity World Position by geographic coordinates. More... | |
| override bool | GetWorldPosition (Vector2 coordinates, out Vector3 worldPosition) |
| Get Unity World Position by geographic coordinates. More... | |
Public Member Functions inherited from InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase | |
| bool | Contains (Vector2 coordinates) |
| Checks whether the coordinate in terrain area. More... | |
| bool | Contains (double lng, double lat) |
| Checks whether the coordinate in terrain area. More... | |
| double | GetAltitudeByCoordinates (double lng, double lat) |
| Get altitude by location (coordinates). More... | |
| double | GetAltitudeByLocation (double lng, double lat) |
| Get altitude by location (coordinates). More... | |
| double | GetAltitudeByWorldPosition (Vector3 worldPosition) |
| Get altitude by Unity World Position. More... | |
| bool | GetCoordinatesUnderCursor (out Vector2 coordinates, Camera cam=null) |
| Get coordinates under mouse cursor More... | |
| bool | GetCoordinatesByScreenPosition (Vector2 screenPosition, out Vector2 coordinates, Camera cam=null) |
| Converts the screen coordinates into geographic coordinates. More... | |
| bool | GetCoordinatesByScreenPosition (Vector2 screenPosition, out double longitude, out double latitude, out double altitude, Camera cam=null) |
| Converts the screen coordinates into geographic coordinates. More... | |
| bool | GetCoordinatesByWorldPosition (Vector3 worldPosition, out Vector2 coordinates) |
| Converts the world coordinates into geographic coordinates. More... | |
| bool | GetCoordinatesByWorldPosition (Vector3 worldPosition, out double longitude, out double latitude) |
| Converts the world coordinates into geographic coordinates. More... | |
| bool | GetCoordinatesByWorldPosition (Vector3 worldPosition, out double longitude, out double latitude, out double altitude) |
| Converts the world coordinates into geographic coordinates. More... | |
| bool | GetWorldPosition (double lng, double lat, double altitude, out Vector3 worldPosition) |
| Get Unity World Position by geographic coordinates. More... | |
Public Attributes | |
| RealWorldTerrainContainer | container |
| Reference to RealWorldTerrainContainer instance. More... | |
| int | x |
| X index. More... | |
| int | y |
| Y index. More... | |
| int | ry |
| Reversed Y index (ry = countY - y - 1). More... | |
| MeshFilter | meshFilter |
| Reference to MeshFilter, if result is mesh. More... | |
| Terrain | terrain |
| Reference to Terrain, if result is terrain. More... | |
Public Attributes inherited from InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase | |
| Bounds | bounds |
| Coordinates borders of terrain More... | |
| bool | generateTextures |
| Specifies whether to create textures More... | |
| bool | generatedBuildings |
| Specifies whether to create buildings More... | |
| bool | generatedGrass |
| Specifies whether to create grass More... | |
| bool | generatedTextures |
| Specifies whether to create textures More... | |
| bool | generatedTrees |
| Specifies whether to create trees More... | |
| double | maxElevation |
| Maximal value of elevation More... | |
| double | minElevation |
| Minimal value of elevation More... | |
| RealWorldTerrainPrefsBase | prefs |
| Reference to the preferences More... | |
| Vector3 | scale |
| Scale of terrains More... | |
| Vector3 | size |
| Size of terrains in world units More... | |
| double | topLatitude |
| Top latitude More... | |
| double | topMercator |
| Top latitude in Mercator projection (0-1) More... | |
| double | leftLongitude |
| Left longitude More... | |
| double | leftMercator |
| Left longitude in Mercator projection (0-1) More... | |
| double | bottomLatitude |
| Bottom latitude More... | |
| double | bottomMercator |
| Bottom latitude in Mercator projection (0-1) More... | |
| double | rightLongitude |
| Right longitude More... | |
| double | rightMercator |
| Right longitude in Mercator projection (0-1) More... | |
| double | width |
| Width. Right longitude - left longitude More... | |
| double | height |
| Height. Top latitude - bottom latitude More... | |
Properties | |
| Texture2D? | texture [get, set] |
| Refetence to texture More... | |
| TerrainData? | terrainData [get] |
| Gets TerrainData. More... | |
This class is added to each created terrains.
It contains all information about the terrain.
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virtual |
Get RealWorldTerrainItem by Unity World Position.
| worldPosition | Position in Unity World Space |
Implements InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.
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virtual |
Get Unity World Position by geographic coordinates.
| lng | Longitude |
| lat | Latitde |
| worldPosition | Position in Unity World Space |
Implements InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.
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virtual |
Get Unity World Position by geographic coordinates.
| coordinates | Geographic coordinates |
| worldPosition | Position in Unity World Space |
Implements InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.
| RealWorldTerrainContainer InfinityCode.RealWorldTerrain.RealWorldTerrainItem.container |
Reference to RealWorldTerrainContainer instance.
| MeshFilter InfinityCode.RealWorldTerrain.RealWorldTerrainItem.meshFilter |
Reference to MeshFilter, if result is mesh.
| int InfinityCode.RealWorldTerrain.RealWorldTerrainItem.ry |
Reversed Y index (ry = countY - y - 1).
| Terrain InfinityCode.RealWorldTerrain.RealWorldTerrainItem.terrain |
Reference to Terrain, if result is terrain.
| int InfinityCode.RealWorldTerrain.RealWorldTerrainItem.x |
X index.
| int InfinityCode.RealWorldTerrain.RealWorldTerrainItem.y |
Y index.
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get |
Gets TerrainData.
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getset |
Refetence to texture