▼CContentType | The base class for content types |
▼CRawImageContent | The base class for content types that use the RawImage to display content |
CAudioContent | The class for content types that use the RawImage to display audio content |
CRemoteTextureContent | Class for displaying remote textures |
CTextureContent | The content type for displaying textures |
▼CVideoContent | The base class for content types that use the VideoPlayer component to display content |
CLocalVideoContent | The class for displaying local video content |
CRemoteVideoContent | The class for displaying remote video content |
CUIPrefabContent | The content type for displaying UI prefabs |
CFrame | The frame of the gallery |
CFrames | The collection of frames in the gallery |
CGallery | Represents a gallery |
CInteractionLocker | The locker for interaction with the module |
▼CLoader | The loader of the gallery |
CColliderLoader | The loader for the GameObject |
CUILoader | The loader for the UI elements that can be clicked |
CMessageSystem | MessageSystem class is responsible for handling and triggering various events |
▼CModule | This class is used as a base for all modules in the SmartGallery |
CAnimatedModule | The base class for modules that have animation |
▼CContentModule | Module for interacting with the content of the gallery |
▼CTransition | Abstract class for animating content when switching between frames |
▼CContinuousTransition | Abstract class for continuous content transition |
CFade | Class for switching content with a fade effect |
CHorizontalFlip | Class for switching content with a horizontal flip animation |
▼CHorizontalSlide | Class for switching content with a horizontal slide animation |
CHorizontalSlideAndFade | Class for switching content with a horizontal slide and fade animation |
CVerticalFlip | Class for switching content with a vertical flip animation |
▼CVerticalSlide | Class for switching content with a vertical slide animation |
CVerticalSlideAndFade | Class for switching content with a vertical slide and fade animation |
CImmediate | Class for the immediate switch between frames |
CProperty | The property of the frame |
CPropertyNames | General property names |
CPropertyValue | The value of the property |
CPropertyWeights | Weights of general properties |
CRemoteTextureData | The data of the remote texture |
CViewer | Provides functionality for navigating through frames, accessing properties of frames, and interacting with modules. It also handles the initialization and destruction of the viewer |