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OnlineMapsMarkerInstanceBase | GetBillboardMarkerFromScreen (Vector2 screenPosition) |
| Gets billboard marker on the screen position.
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override IOnlineMapsInteractiveElement | GetInteractiveElement (Vector2 screenPosition) |
| Get the interactive element located at the screen position.
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override Vector2 | GetScreenPosition (double lng, double lat) |
| Converts geographical coordinate to position in screen space.
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virtual void | UpdateControl () |
| Updates the current control.
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virtual OnlineMapsTile | CreateTile (int x, int y, int zoom, bool isMapTile=true) |
| Creates a new tile.
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Vector2 | GetCoords () |
| Returns the geographical coordinates of the location where the cursor is.
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Vector2 | GetCoords (Vector2 position) |
| Returns the geographical coordinates at the specified coordinates of the screen.
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bool | GetCoords (out double lng, out double lat) |
| Returns the geographical coordinates of the location where the cursor is.
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bool | GetCoords (Vector2 position, out double lng, out double lat) |
| Returns the geographical coordinates of the location where the position is.
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Vector2 | GetInputPosition () |
| Returns the current cursor position.
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Vector2 | GetPosition (Vector2 coords) |
| Converts geographical coordinate to position in the scene relative to the top-left corner of the map in map space.
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virtual void | GetPosition (double lng, double lat, out double px, out double py) |
| Converts geographical coordinate to position in the scene relative to the top-left corner of the map in map space.
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virtual Rect | GetRect () |
| Screen area occupied by the map.
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OnlineMapsSavableItem[] | GetSavableItems () |
| Returns an array of items to save.
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Vector2 | GetScreenPosition (Vector2 coords) |
| Converts geographical coordinate to position in screen space.
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bool | GetTile (Vector2 position, out double tx, out double ty) |
| Gets a tile by screen position.
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int | GetTouchCount () |
| Returns the current number of touches.
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void | InvokeBasePress () |
| Invokes OnMapBasePress.
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void | InvokeBaseRelease () |
| Invokes OnMapBaseRelease.
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bool | IsCursorOnUIElement (Vector2 position) |
| Whether the screen position is on UI element.
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virtual void | OnAwakeBefore () |
| Event that occurs before Awake.
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virtual void | SetTexture (Texture2D texture) |
| Specifies the texture, which will draw the map. In texture must be enabled "Read / Write Enabled".
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void | UpdateLastPosition () |
| Force updates the latest coordinates of cursor.
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bool | ZoomOnPoint (float zoomOffset, Vector2 screenPosition) |
| Changes the zoom keeping a specified point on same place.
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Action | OnUpdate3DMarkers |
| Called when drawing 3d markers.
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Camera | activeCamera |
| The camera you are using to display the map.
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OnlineMapsElevationManagerBase | elevationManager |
| Reference to the elevation manager.
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OnlineMapsMarker2DMode | marker2DMode = OnlineMapsMarker2DMode.flat |
| Mode of 2D markers. Bake in texture or Billboard.
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float | marker2DSize = 100 |
| Size of billboard markers.
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OnlineMapsMarker3DManager | marker3DManager |
| Reference to marker 3D manager.
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Action | OnDrawMarkers |
| Event that occurs when need to draw markers.
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Func< Vector2 > | OnGetInputPosition |
| Event intercepts getting current cursor position.
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Func< Vector2[]> | OnGetMultitouchInputPositions |
| The event intercepts getting of the current multitouch points.
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Func< int > | OnGetTouchCount |
| Event intercepts getting number of touches.
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Action | OnMapClick |
| Event that occurs when you click on the map.
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Action | OnMapDoubleClick |
| Event that occurs when you double-click on the map.
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Action | OnMapDrag |
| Event that occurs when you drag the map.
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Action | OnMapLongPress |
| Event that occurs when you long press the map.
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Action | OnMapPress |
| Event that occurs when you press on the map.
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Action | OnMapRelease |
| Event that occurs when you release the map.
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Action | OnMapZoom |
| Event that occurs when you zoom the map.
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Action | OnSmoothZoomBegin |
| Event, which occurs when the smooth zoom is started.
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Action | OnSmoothZoomFinish |
| Event, which occurs when the smooth zoom is finish.
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Action | OnSmoothZoomInit |
| Event, which occurs when the smooth zoom is starts init.
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Action | OnSmoothZoomProcess |
| Event, which occurs when the smooth zoom is process.
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Action | OnUpdateAfter |
| Event that occurs at end Update.
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Action | OnUpdateBefore |
| Event that occurs at start Update.
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Predicate< GameObject > | OnValidateCursorOnUIElement |
| Event validating that cursor is on UI element.
True - cursor on UI element, false - otherwise.
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Func< OnlineMapsZoomEvent, float, bool > | OnValidateZoom |
| Event validating that current zoom event is allowed.
True - zoom is allowed, false - forbidden.
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Texture2D | activeTexture |
| Texture, which will draw the map.
To change the texture use OnlineMapsControlBase.SetTexture.
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bool | allowZoom = true |
| Specifies whether the user can change zoom of the map.
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bool | allowUserControl = true |
| Specifies whether the user can manipulate the map.
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bool | checkScreenSizeForWheelZoom = true |
| Check that the input position is on the screen.
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OnlineMapsDrawingElementManager | drawingElementManager |
| Reference to drawing element manager.
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bool | isMapDrag |
| Specifies whether to move map.
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bool | invertTouchZoom = false |
| Inverts the map touch zoom for mobile devices.
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OnlineMapsMarkerManager | markerManager |
| Reference to marker manager.
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bool | smoothZoom = true |
| Specifies whether to use a smooth touch zoom.
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bool | zoomInOnDoubleClick = true |
| Allows you to zoom the map when double-clicked.
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OnlineMapsZoomMode | zoomMode = OnlineMapsZoomMode.target |
| Mode of zoom.
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float | zoomSensitivity = 1 |
| Sensitivity of the touch zoom.
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float | zoomSpeed = 1 |
| Zoom speed with any interaction (wheel, double click, touch)
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override void | AfterUpdate () |
| Function, which is executed after map updating.
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override void | OnDestroyLate () |
| Event is called after the control has been disposed.
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override void | OnEnableLate () |
| Function that is called after control of the map enabled.
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virtual void | BeforeUpdate () |
| Function, which is executed before map updating.
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void | DragMarker () |
| Moves the marker to the location of the cursor.
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bool | HitTest () |
| Checks whether the cursor over the map.
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virtual bool | HitTest (Vector2 position) |
| Checks whether specified position over the map.
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virtual void | OnGestureZoom (Vector2 p1, Vector2 p2) |
| Called when a gesture zoom.
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virtual void | OnMapBasePress () |
| Method that is called when you press the map.
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virtual void | OnMapBaseRelease () |
| Method that is called when you release the map.
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void | UpdatePosition () |
| Updates the map coordinates for the actions of the user.
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void | UpdateZoom () |
| Updates the map zoom for mouse wheel.
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Camera | currentCamera [get] |
| Reference to current camera.
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static new OnlineMapsControlBase3D | instance [get] |
| Singleton instance of OnlineMapsControlBase3D control.
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Collider | cl [get] |
| Reference to the collider.
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MeshFilter | meshFilter [get] |
| MeshFilter of the map.
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OnlineMapsMarker3DDrawer | marker3DDrawer [get, set] |
| Get/set marker 3D drawer.
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Renderer | rendererInstance [get] |
| Reference to the renderer.
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static OnlineMapsControlBase | instance [get] |
| Singleton instance of map control.
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virtual bool | allowMarkerScreenRect [get] |
| Indicates whether it is possible to get the screen coordinates store. True - for 2D map, false - for the 3D map.
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virtual bool | allowTouchZoom [get] |
| Indicates whether it is possible to use the touch zoom.
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OnlineMapsMarkerBase | dragMarker [get, set] |
| Marker that dragged at the moment.
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OnlineMapsMarker2DDrawer | markerDrawer [get, set] |
| Gets/sets the marker drawer.
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OnlineMaps | map [get] |
| Reference to map instance.
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virtual bool | mipmapForTiles [get, set] |
| Mipmap for tiles.
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virtual Rect | screenRect [get] |
| Screen area occupied by the map.
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bool | resultIsTexture [get] |
| Whether the current control draws to a texture.
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virtual OnlineMapsTarget | resultType [get] |
| The result type of the current control.
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virtual bool | useRasterTiles [get] |
| Whether the current control uses raster tiles.
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virtual Rect | uvRect [get] |
| UV rectangle used by the texture of the map. NGUI: uiTexture.uvRect. Other: new Rect(0, 0, 1, 1);.
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Class implements the basic functionality control of the 3D map.