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virtual void | DestroyInstance () |
| | Destroys the instance of the drawing element.
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void | Dispose () |
| | Dispose drawing element.
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| virtual void | Draw (Color32[] buffer, Vector2 bufferPosition, int bufferWidth, int bufferHeight, float zoom, bool invertY=false) |
| | Draw element on the map.
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| virtual void | DrawOnTileset (OnlineMapsTileSetControl control, int index) |
| | Draws element on a specified TilesetControl.
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| virtual bool | HitTest (Vector2 positionLngLat, int zoom) |
| | Determines if the drawing element at the specified coordinates.
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| virtual bool | Validate () |
| | Validate drawing element.
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Action< OnlineMapsDrawingElement > | OnClick |
| | Events that occur when user click on the drawing element.
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Action< OnlineMapsDrawingElement > | OnDoubleClick |
| | Events that occur when user double click on the drawing element.
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Action< OnlineMapsDrawingElement > | OnDrawTooltip |
| | Event caused to draw tooltip.
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Action< OnlineMapsDrawingElement, Renderer > | OnInitMesh |
| | Event that occur when tileset initializes a mesh.
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Action< OnlineMapsDrawingElement > | OnLongPress |
| | Events that occur when user long press on the drawing element.
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Action< OnlineMapsDrawingElement > | OnPress |
| | Events that occur when user press on the drawing element.
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Action< OnlineMapsDrawingElement > | OnRelease |
| | Events that occur when user release on the drawing element.
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bool | checkMapBoundaries = true |
| | Need to check the map boundaries?
It allows you to make drawing element, which are active outside the map.
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OnlineMapsRange | range |
| | Zoom range, in which the drawing element will be displayed.
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string | tooltip |
| | Tooltip that is displayed when user hover on the drawing element.
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float | yOffset = 0 |
| | The local Y position for the GameObject on Tileset.
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| object | this[string key] [get, set] |
| | Gets or sets custom data by key.
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virtual bool | active [get, set] |
| | Gets or sets the active state of the drawing element GameObject.
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bool | createBackgroundMaterial [get] |
| | Creates a background material for the drawing element.
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Dictionary< string, object > | customFields [get] |
| | Gets custom fields.
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virtual OnlineMapsVector2d | center [get] |
| | Center point of the drawing element.
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virtual string | defaultName [get] |
| | Default name of the drawing element.
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OnlineMapsElevationManagerBase | elevationManager [get] |
| | Gets the elevation manager.
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bool | hasElevation [get] |
| | Checks if the elevation is used.
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GameObject | instance [get] |
| | Instance of the drawing element.
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IOnlineMapsInteractiveElementManager | manager [get, set] |
| | Reference to DrawingElementManager.
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string | name [get, set] |
| | Gets or sets the name of the drawing element.
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int | renderQueueOffset [get, set] |
| | Gets or sets the render queue offset.
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virtual bool | splitToPieces [get] |
| | Should the drawing element be split into pieces?
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virtual bool | visible [get, set] |
| | Gets or sets the visibility of the drawing element.
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Class implements the basic functionality of drawing on the map.