Terrain Quality Manager

Unity Terrain Asset

Terrain Quality Manager is a tool for changing the resolution of Unity Terrain maps (Heightmap, Detailmap, Alphamap and Basemap) without losing data.
If you want to increase the quality of terrain, or optimize terrain for better performance, with this tool we can do it easily and quickly, with just a couple of clicks.

Features:

  • Supports Unity v5.2 and higher;
  • Allows you to change resolution of Heightmap, Detailmap, Alphamap, Basemap and Resolution Per Patch, without losing data;
  • Works for single terrain, all terrains in scene, all terrains in project;
  • Allows you to scale up and scale down terrain maps;
  • Seamless result, when working with multiple terrains;
  • Very easy to use.

Gallery

Best Reviews

Indispensable
sjm-tech

Great tool! ... Did save me a ton of hours ... a few clicks and the job is done... thanks!

Perfect
magique

I've been wanting this one for a long time and I finally picked it up and it was worth every penny and then some. I converted my 2049 resolution terrain to 513 in just a few clicks and everything looks and works perfectly. The big question is, why on earth after all these years can't Unity just provide this right inside Unity? This is a must have.

See also

Huge Texture
Huge Texture allows you to import and use textures larger than 8192x8192px in Unity.

When importing a texture, Huge Texture splits the texture into pages and saves it as a Texture Array.
Texture Array is combined on the shader side, which does not create extra draw calls and has almost no effect on performance.