Real World Terrain
v4.1
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This class contains all the information about the terrain and Real World Terrain settings. More...
Public Member Functions | |
bool | Contains (Vector2 coordinates) |
Checks whether the coordinate in terrain area. More... | |
bool | Contains (double lng, double lat) |
Checks whether the coordinate in terrain area. More... | |
double | GetAltitudeByCoordinates (double lng, double lat) |
Get altitude by location (coordinates). More... | |
double | GetAltitudeByLocation (double lng, double lat) |
Get altitude by location (coordinates). More... | |
double | GetAltitudeByWorldPosition (Vector3 worldPosition) |
Get altitude by Unity World Position. More... | |
bool | GetCoordinatesUnderCursor (out Vector2 coordinates, Camera cam=null) |
Get coordinates under mouse cursor More... | |
bool | GetCoordinatesByScreenPosition (Vector2 screenPosition, out Vector2 coordinates, Camera cam=null) |
Converts the screen coordinates into geographic coordinates. More... | |
bool | GetCoordinatesByScreenPosition (Vector2 screenPosition, out double longitude, out double latitude, out double altitude, Camera cam=null) |
Converts the screen coordinates into geographic coordinates. More... | |
bool | GetCoordinatesByWorldPosition (Vector3 worldPosition, out Vector2 coordinates) |
Converts the world coordinates into geographic coordinates. More... | |
bool | GetCoordinatesByWorldPosition (Vector3 worldPosition, out double longitude, out double latitude) |
Converts the world coordinates into geographic coordinates. More... | |
bool | GetCoordinatesByWorldPosition (Vector3 worldPosition, out double longitude, out double latitude, out double altitude) |
Converts the world coordinates into geographic coordinates. More... | |
abstract RealWorldTerrainItem | GetItemByWorldPosition (Vector3 worldPosition) |
Get RealWorldTerrainItem by Unity World Position. More... | |
abstract bool | GetWorldPosition (double lng, double lat, out Vector3 worldPosition) |
Get Unity World Position by geographic coordinates. More... | |
bool | GetWorldPosition (double lng, double lat, double altitude, out Vector3 worldPosition) |
Get Unity World Position by geographic coordinates. More... | |
abstract bool | GetWorldPosition (Vector2 coordinates, out Vector3 worldPosition) |
Get Unity World Position by geographic coordinates. More... | |
Public Attributes | |
Bounds | bounds |
Coordinates borders of terrain More... | |
bool | generateTextures |
Specifies whether to create textures More... | |
bool | generatedBuildings |
Specifies whether to create buildings More... | |
bool | generatedGrass |
Specifies whether to create grass More... | |
bool | generatedTextures |
Specifies whether to create textures More... | |
bool | generatedTrees |
Specifies whether to create trees More... | |
double | maxElevation |
Maximal value of elevation More... | |
double | minElevation |
Minimal value of elevation More... | |
RealWorldTerrainPrefsBase | prefs |
Reference to the preferences More... | |
Vector3 | scale |
Scale of terrains More... | |
Vector3 | size |
Size of terrains in world units More... | |
double | topLatitude |
Top latitude More... | |
double | topMercator |
Top latitude in Mercator projection (0-1) More... | |
double | leftLongitude |
Left longitude More... | |
double | leftMercator |
Left longitude in Mercator projection (0-1) More... | |
double | bottomLatitude |
Bottom latitude More... | |
double | bottomMercator |
Bottom latitude in Mercator projection (0-1) More... | |
double | rightLongitude |
Right longitude More... | |
double | rightMercator |
Right longitude in Mercator projection (0-1) More... | |
double | width |
Width. Right longitude - left longitude More... | |
double | height |
Height. Top latitude - bottom latitude More... | |
This class contains all the information about the terrain and Real World Terrain settings.
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.Contains | ( | Vector2 | coordinates | ) |
Checks whether the coordinate in terrain area.
coordinates | Coordinate |
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.Contains | ( | double | lng, |
double | lat | ||
) |
Checks whether the coordinate in terrain area.
lng | Longitude |
lat | Latitude |
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetAltitudeByCoordinates | ( | double | lng, |
double | lat | ||
) |
Get altitude by location (coordinates).
lng | Longitude |
lat | Latitude |
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetAltitudeByLocation | ( | double | lng, |
double | lat | ||
) |
Get altitude by location (coordinates).
lng | Longitude |
lat | Latitude |
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetAltitudeByWorldPosition | ( | Vector3 | worldPosition | ) |
Get altitude by Unity World Position.
worldPosition | Unity World Position |
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetCoordinatesByScreenPosition | ( | Vector2 | screenPosition, |
out Vector2 | coordinates, | ||
Camera | cam = null |
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) |
Converts the screen coordinates into geographic coordinates.
screenPosition | Position in screen space |
coordinates | Geographic coordinates |
cam | Camera |
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetCoordinatesByScreenPosition | ( | Vector2 | screenPosition, |
out double | longitude, | ||
out double | latitude, | ||
out double | altitude, | ||
Camera | cam = null |
||
) |
Converts the screen coordinates into geographic coordinates.
screenPosition | Position in screen space |
longitude | Longitude |
latitude | Latitude |
altitude | Altitude |
cam | Camera |
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetCoordinatesByWorldPosition | ( | Vector3 | worldPosition, |
out Vector2 | coordinates | ||
) |
Converts the world coordinates into geographic coordinates.
worldPosition | Position in Unity World Space |
coordinates | Geographic coordinates |
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetCoordinatesByWorldPosition | ( | Vector3 | worldPosition, |
out double | longitude, | ||
out double | latitude | ||
) |
Converts the world coordinates into geographic coordinates.
worldPosition | Position in Unity World Space |
longitude | Longitude |
latitude | Latitude |
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetCoordinatesByWorldPosition | ( | Vector3 | worldPosition, |
out double | longitude, | ||
out double | latitude, | ||
out double | altitude | ||
) |
Converts the world coordinates into geographic coordinates.
worldPosition | Position in Unity World Space |
longitude | Longitude |
latitude | Latitude |
altitude | Altitude |
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetCoordinatesUnderCursor | ( | out Vector2 | coordinates, |
Camera | cam = null |
||
) |
Get coordinates under mouse cursor
coordinates | Geographical coordinates |
cam | Camera |
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pure virtual |
Get RealWorldTerrainItem by Unity World Position.
worldPosition | Position in Unity World Space |
Implemented in InfinityCode.RealWorldTerrain.RealWorldTerrainItem, and InfinityCode.RealWorldTerrain.RealWorldTerrainContainer.
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pure virtual |
Get Unity World Position by geographic coordinates.
lng | Longitude |
lat | Latitde |
worldPosition | Position in Unity World Space |
Implemented in InfinityCode.RealWorldTerrain.RealWorldTerrainItem, and InfinityCode.RealWorldTerrain.RealWorldTerrainContainer.
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.GetWorldPosition | ( | double | lng, |
double | lat, | ||
double | altitude, | ||
out Vector3 | worldPosition | ||
) |
Get Unity World Position by geographic coordinates.
lng | Longitude |
lat | Latitude |
altitude | Altitude |
worldPosition | Position in Unity World Space |
|
pure virtual |
Get Unity World Position by geographic coordinates.
coordinates | Geographic coordinates |
worldPosition | Position in Unity World Space |
Implemented in InfinityCode.RealWorldTerrain.RealWorldTerrainItem, and InfinityCode.RealWorldTerrain.RealWorldTerrainContainer.
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.bottomLatitude |
Bottom latitude
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.bottomMercator |
Bottom latitude in Mercator projection (0-1)
Bounds InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.bounds |
Coordinates borders of terrain
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.generatedBuildings |
Specifies whether to create buildings
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.generatedGrass |
Specifies whether to create grass
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.generatedTextures |
Specifies whether to create textures
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.generatedTrees |
Specifies whether to create trees
bool InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.generateTextures |
Specifies whether to create textures
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.height |
Height. Top latitude - bottom latitude
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.leftLongitude |
Left longitude
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.leftMercator |
Left longitude in Mercator projection (0-1)
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.maxElevation |
Maximal value of elevation
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.minElevation |
Minimal value of elevation
RealWorldTerrainPrefsBase InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.prefs |
Reference to the preferences
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.rightLongitude |
Right longitude
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.rightMercator |
Right longitude in Mercator projection (0-1)
Vector3 InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.scale |
Scale of terrains
Vector3 InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.size |
Size of terrains in world units
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.topLatitude |
Top latitude
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.topMercator |
Top latitude in Mercator projection (0-1)
double InfinityCode.RealWorldTerrain.RealWorldTerrainMonoBase.width |
Width. Right longitude - left longitude