Online Maps is a universal multi-platform solution for creating 2D and 3D maps in Unity.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
The Asset Store curation team is leaving for the holidays soon, and we sent updates for Online Maps, uContext Basic, uContext Pro, uPano, in which we fixed all the bugs found so as not to carry the old bugs into the new year.
These are the last updates for this year. The next updates will be released in mid-January.
Online Maps v3.7.8.1 changelog:
[Drawing API] Fixed application freezing at zoom - 23 when using Drawing API.
[Providers] Added National Map and Other / Waze.
[Tileset] Added the ability to set Displayed Elevation Resolution using the inspector.
uContext v2.1.2 changelog:
[Component Window] Fixed display of Terrain Editor component.
[Component Window] Fixed debugging components that don't support this.
[Context Menu] Fixed exception when component is missing.
[Context Menu] Fixed loading Favorite Window icon on some versions of Unity Editor.
[Core] Fixed rare exception in Scene View Manager.
[Create Browser] Optimized performance.
[JSON] Fixed parsing of the null string.
[JSON] Fixed deserialization of structs.
[Selection View States] Fixed display of the icon when a non-GameObject is selected.
uPano v2.2.1changelog:
[Renderers] Fixed exception when setting texture with Read / Write Enabled - OFF from the project.
[Wizard] After creating the panorama, the GameObject will be selected.