Online Maps is a universal multi-platform solution for creating 2D and 3D maps in Unity.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Visual Scripting and Playmaker.
All the features to create any map in Unity in one asset.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Visual Scripting and Playmaker.
All the features to create any map in Unity in one asset.



Internet Data Framework is a tool for teams who want a cleaner and faster way to work with web APIs inside their projects.
Instead of scattering API paths, headers, auth logic, and test code across many scripts, you configure everything in one visual workspace and then use the same setup in runtime code.
For programmers, you can also optionally generate a facade layer for API usage, so the integration is easier to use correctly and much harder to misuse.
Why Use It
Working with APIs in Unity often becomes messy very quickly:
Internet Data Framework solves this by giving you a single place to define and manage your API layer.
You can create endpoints visually, preview the final request, run test calls in the editor, inspect the response, save history, and switch environments without rewriting your code.
You can also test requests and know in advance how your application will behave if a response arrives late, returns an error, or contains unexpected data.
For programmers, the generated facade can provide a clearer API surface, so they work with predefined operations instead of manually assembling requests in the wrong way.
When the backend is not ready, you can enable mock responses and keep development moving.
Key Features
OpenAPI Import
If your backend team already provides OpenAPI or Swagger documentation, you can import:
This helps you skip repetitive manual setup and start testing much faster.
Mock and Offline Development
The asset includes a mock response system that allows you to:
This is especially useful during prototyping, polish, and team parallelization, because it lets you test requests and verify exactly how your application will react to delayed responses, errors, and unexpected server output.
Good Fit For