New mapping tools, improved globe visuals, smarter workflows, Unity 6.6 support, AI Skills, and a range of fixes and improvements.
News
September 02, 2026
A new update makes everyday Unity Editor workflows faster with Image from/to Raw Image conversion, improvements, fixes, and quality-of-life changes.
September 01, 2026
A practical Unity mesh-to-Terrain workflow: prepare your model, choose the resolution, and validate the result.
August 27, 2026
Keep photos and videos outside your Unity build, update them remotely, and provide a consistent media viewer without building one from scratch.
August 25, 2026
uPano v3.5 is now available! Added support for Unity 6.5, a new modern documentation engine, and other improvements.
August 24, 2026
Keep a component or field after Unity Play Mode without copying gameplay changes into the scene.
August 20, 2026
UnityWebRequest handles requests and responses, but development needs history, debugging, and backend simulation.
August 17, 2026
We released Online Maps v5 with a globe, Mapbox and MapTiler vector tiles, buildings, GPS in Editor and WebGL, and marker clustering.
August 12, 2026
Export a Unity runtime model to GLB or OBJ by reviewing dependencies, material limits, SkinnedMeshRenderer baking, and the DCC import.








