News

Online Maps v5.1
September 03, 2026
Release
New mapping tools, improved globe visuals, smarter workflows, Unity 6.6 support, AI Skills, and a range of fixes and improvements.
Ultimate Editor Enhancer v4.9
September 02, 2026
Release
A new update makes everyday Unity Editor workflows faster with Image from/to Raw Image conversion, improvements, fixes, and quality-of-life changes.
Mesh to Terrain - How to Convert a Landscape Mesh into Editable Unity Terrain
September 01, 2026
Article
A practical Unity mesh-to-Terrain workflow: prepare your model, choose the resolution, and validate the result.
Smart Gallery - Remote Media in Unity
August 27, 2026
Article
Keep photos and videos outside your Unity build, update them remotely, and provide a consistent media viewer without building one from scratch.
uPano v3.5
August 25, 2026
Release
uPano v3.5 is now available! Added support for Unity 6.5, a new modern documentation engine, and other improvements.
Ultimate Editor Enhancer - How to Keep Component Changes After Exiting Play Mode in Unity
August 24, 2026
Article
Keep a component or field after Unity Play Mode without copying gameplay changes into the scene.
Internet Data Framework
August 20, 2026
Article, Release

UnityWebRequest handles requests and responses, but development needs history, debugging, and backend simulation.

Online Maps v5
August 17, 2026
Release, Sale
We released Online Maps v5 with a globe, Mapbox and MapTiler vector tiles, buildings, GPS in Editor and WebGL, and marker clustering.
Runtime Object Exporter - Export a Unity Model to GLB or OBJ
August 12, 2026
Article
Export a Unity runtime model to GLB or OBJ by reviewing dependencies, material limits, SkinnedMeshRenderer baking, and the DCC import.

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