Online Maps v4.2

Release

This Online Maps v4 update makes the package more modular by moving several connectors into separate packages, which helps keep projects cleaner and easier to maintain. It also improves API behavior, reduces slowdown after buffer resets, and tightens marker handling and scene-following behavior on rotated maps.

 

Changelog:

- Improved the API.

- Moved Fingers, Real World Terrain, TouchScript, and uPano connectors into separate packages and fixed bugs in them.

- Fixed SpriteRendererControl so a new Sprite is created after assigning a texture.

- Cleared pending actions on ThreadManager shutdown.

- Fixed severe slowdown after buffer reset.

- Fixed Follow GameObject behavior on rotated maps.

- Removed EasyTouch integration.

- Fixed 2D marker positioning in the buffer.

- Fixed detecting a 2D marker under the cursor.