Runtime Object Exporter debuts as a new utility focused on extracting objects and related assets from complex runtime and editor contexts. The first release is aimed at teams that need to inspect, collect, and reuse project data without building custom export tooling from scratch.
Runtime Object Exporter is a tool that exports dynamically generated content into reusable Project Assets (Mesh/Material/Texture/Prefab) or external OBJ/FBX packages.
Runtime Object Exporter debuts as a new utility focused on extracting objects and related assets from complex runtime and editor contexts. The first release is aimed at teams that need to inspect, collect, and reuse project data without building custom export tooling from scratch.