Online Maps v4.3

Release

This release strengthens Online Maps v4 as a flexible map system for Unity by adding UI Toolkit support and refining several day-to-day workflows. Google-related examples become more useful, dynamic texture generation is more predictable, and map elements behave better in non-standard layout sizes and 2D controls.

 

Changelog:

- Added UI Toolkit support.

- Fixed element positioning when the map side is not equal to N * 512.

- Added location detail loading to the Google Autocomplete example.

- Extended TilesetOverlayExample with overlay coordinates and custom shader support.

- Fixed marker rotation in 2D controls.

- Improved Dynamic Texture behavior when Adjust To Screen is present but disabled.

- Changed Dynamic Texture generation to use N * 256 textures instead of powers of two.

- Updated the Playmaker Integration Kit.

- Made WebService.OnComplete fire even when a request ends with an error.

- Improved position accuracy in GooglePlaceDetailsResult.