We have released a new version of Online Maps asset. This is a minor update that fixes bugs found.
[Buildings] Now buildings will always (except WebGL) be loaded in another thread.
[Core] Fixed a critical error due to which the map was not correctly drawn in Render to Texture mode, with the map size not equal to 512x512.
[Drawing] Fixed artifacts when drawing polygons for Tileset.
[Examples] Improved uGUICustomMarkerEngineExample.