Online Maps is a universal multi-platform solution for creating 2D and 3D maps in Unity.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
Changelog:
[Controls] Added ability to adjust touch zoom sensitivity.
[Controls] Fixed position jump when moving the map when the cursor goes outside the map for UI Controls.
[Elevations] Online Maps Mapbox Elevation Manager can now use the access token from Online Maps Key Manager.
[Elevations] Fixed accuracy when using Mapbox Elevation Manager.
[Examples] Demo scene now uses ArcGIS Elevation Manager.
[Examples] Flight Between Airports scene now uses ArcGIS - WorldImagery.
[Examples] Improved popup and fixed url for images in UI Bubble Popup scene.
[Inspector] Improved hints for component fields.
[Location Service] Changing the compass no longer causes the map to be redrawn.
[Markers] Fixed display of markers in the whole world.
[Third-Party] Added the ability to rotate the map instead of the camera when using TouchScript.