Online Maps is a universal multi-platform solution for creating 2D and 3D maps in Unity.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.
Supports a huge number of services for any needs, and has integration with the best Asset Store assets.
It has a powerful API that allows you to do amazing things without modifying the source code of the asset.
Supports visual scripting using Bolt and Playmaker.
All the features to create any map in Unity in one asset.
We have released a new version of Online Maps with navigation example.
Changelog:
[Adjust To Screen] AdjustToScreen component can now work with RawImageTouchForwarder.
[Camera Orbit] Fixed problem when active camera does not exist.
[Core] Fixed an exception when loading a tile if the map was destroyed in the process.
[Drawing API] Improved polygon center calculation.
[Elevations] Added warnings that ArcGIS Elevations has stopped and will not work.
[Examples] Added Navigation example scene.
[Examples (API Usage)] Updated HereRoutingAPIExample, InertiaExample, SaveMapStateExample, TilesetOverlayExample, uGUICustomTooltipExample.
[Fingers Touch Gestures Connector] Added check that the gesture is not on UI element.
[Key Manager] Added a key for ArcGIS.
[Tileset] Added ability to disable overlay from parent tiles.
[Webservices] Added support for HERE Routing API v8.
[Webservices] Added support for What3Word API v3.