We have released a new version of uContext with new features: Nested Editors, Timer, Timescale change, Object and Number Fields improvements.
Changelog:
[Bookmarks, Create Browser] Fixed display of the prefab icon when it has no preview.
[Context Menu] Fixed problem when some sections were of incorrect size.
[Context Menu, Quick Access Bar] Fixed window positioning for Unity 2021.1 and higher.
[Component Window, Object Window] Fixed display of the material editor and some other components.
[Component Window] Fixed positioning of bookmark and debug buttons when the window has a scrollbar.
[Component Window] Fixed closing of the docked window when compiling scripts.
[Hierarchy Icon] Right-clicking on a component's icon now displays the component's context menu.
[Inspector Bar] Added the ability to display multiple components.
[Inspector Bar] Added the ability to collapse / expand materials.
[New] Added nested editors feature.
[New] Added timer feature.
[New] Added the ability to change the timescale.
[New] Added the ability to drag objects from object fields.
[New] Added the ability to change the values of number fields with up and down arrows.
[Object Placer] Fixed positioning of objects without collider.
[Object Toolbar] This is no longer displayed when selecting Terrain Data in a project.
[Object Toolbar] When selecting an object in the project, it now displays its type (except for prefab).
[Quick Access Bar] Now the collapse area is not displayed when there is no Scene View under the cursor.
[Settings] Improved organization of settings.
[Settings] Added the ability to disable the addition of scripting define symbols.
[Toolbar] Fixed toolbar work for Unity 2021.1 and higher.
We have released a new version of uContext with new features: Nested Editors, Timer, Timescale change, Object and Number Fields improvements.
Changelog:
[Bookmarks, Create Browser] Fixed display of the prefab icon when it has no preview.
[Context Menu] Fixed problem when some sections were of incorrect size.
[Context Menu, Quick Access Bar] Fixed window positioning for Unity 2021.1 and higher.
[Component Window, Object Window] Fixed display of the material editor and some other components.
[Component Window] Fixed positioning of bookmark and debug buttons when the window has a scrollbar.
[Component Window] Fixed closing of the docked window when compiling scripts.
[Hierarchy Icon] Right-clicking on a component's icon now displays the component's context menu.
[Inspector Bar] Added the ability to display multiple components.
[Inspector Bar] Added the ability to collapse / expand materials.
[New] Added nested editors feature.
[New] Added timer feature.
[New] Added the ability to change the timescale.
[New] Added the ability to drag objects from object fields.
[New] Added the ability to change the values of number fields with up and down arrows.
[Object Placer] Fixed positioning of objects without collider.
[Object Toolbar] This is no longer displayed when selecting Terrain Data in a project.
[Object Toolbar] When selecting an object in the project, it now displays its type (except for prefab).
[Quick Access Bar] Now the collapse area is not displayed when there is no Scene View under the cursor.
[Settings] Improved organization of settings.
[Settings] Added the ability to disable the addition of scripting define symbols.
[Toolbar] Fixed toolbar work for Unity 2021.1 and higher.