We pay great attention to all mail coming into contact support and we try to respond quickly to customer requests. Often the need some features of the product can be understood only after learning all aspects of the real application.
The new version of the component, we added the ability to set a convertible area for the component to other GameObject. It is often necessary if you want to trim the edges or just convert certain part of the model.
The old version of the component will automatically overwrite the result of previous work. In the new version, if the Asset with these names already exist, then the component will ask you what you want to do: rewrite, create with new names or cancel the conversion.
The new version is now available in the Unity Asset Store.