uPano

Unity Panorama Solution

uContext is Editor PowerPack (more than 40 tools) that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features, corrects and improves the editor’s built-in behaviors. Click here to download uContext Basic for free.

uPano (Unity Panorama Solution) is a universal multi-platform solution for displaying dynamic and static panoramas, and creating virtual tours.

uPano is very easy to learn and use, and is great for people who do not have programming experience.
Visual Tour Maker lets you create virtual tours in minutes.

In most usage scenarios, you can make interactive panoramas without creating your own scripts.
If you have some very specific purpose, uPano has a powerful and easy-to-use API that will allow you to implement any behavior.

Most of the existing types of panoramas are supported: spherical, cylindrical, cubic panoramas on single or six images, cubemap.

Supports Unity 2017.4 LTS and higher.
Render Pipelines: Standard RP, URP, HDRP.
Supported platforms: Standalone, iOS, Android (including Google VR), Universal Windows Platform, WebGL.
Other platforms have not been tested, but most likely uPano will work well.

Additional features:
• Can display textures larger than 8192x8192px using Huge Texture;
• Visual Tour Maker;
• Interactive elements (Hot Spots, Directions) + Visual Editor;
• Lots of built-in actions for HotSpots and Directions;
• Compound transitions;
• Video panoramas;
• Control with: mouse, touch, keyboard, gyro, compass, UI buttons, UI compass, UI joystick;
• Plugins: Auto Rotate, Downloader, Limits, Multi Camera, Orthographic Camera, Timed Gaze;
• (optional) Integration with Huge Texture, Online Maps, Playmaker;
• Built-in update system.

Worried about the quality of the asset or are not sure that it is suitable for your project:
After the purchase, you have two weeks to test the asset.
If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.

Gallery

WebGL Demos

uPano - Demo

See also

Mesh To Terrain
Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.