Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.
Incredibly fast and easy to use, and allows you to create high-quality terrains in a couple of clicks.
In addition, Real World Terrain can create buildings, roads, trees, grass, and rivers based on Open Street Map data.
Real World Terrain is incredibly powerful and flexible. It has a powerful Editor API to automate the generation of terrains, and Runtime API positioning objects by coordinates, etc.
Real World Terrain has integration with the best assets of the Asset Store, which gives almost unlimited possibilities in the generation of terrains.
Incredibly fast and easy to use, and allows you to create high-quality terrains in a couple of clicks.
In addition, Real World Terrain can create buildings, roads, trees, grass, and rivers based on Open Street Map data.
Real World Terrain is incredibly powerful and flexible. It has a powerful Editor API to automate the generation of terrains, and Runtime API positioning objects by coordinates, etc.
Real World Terrain has integration with the best assets of the Asset Store, which gives almost unlimited possibilities in the generation of terrains.
Changelog:
[Buildings] Buildings (walls and roof) are now generated in same mesh.
[Buildings] Added the ability to generate dynamic buildings that
are generated by the script and are not saved as a mesh,
which allows you to bypass the meshes import phase.
[Buildings] Fixed reading of building height from OSM when using dotNet v4.x.
[Buildings] Buildings no longer instantiate materials unless using the OSM color tag.
[Buildings] Fixed bug with infinite saving of buildings.
[Textures] Fixed a bug when Relief Terrain Pack textures were applied for texture types that do not support it.
[Textures] Fixed a bug causing endless downloading of tiles with a large texture size and a very small area.
[UI] For many fields, additional hints have been added to help you understand what this field does.
[UI] Added coverage and accuracy of elevation providers.
[UI] Added warning when using Elevation range - Real World Value.