We has just released a new version of their popular Real World Terrain asset. This updated version introduces a number of exciting new features, allowing users to create even more realistic and immersive terrain environments.
The most notable addition is the Seams Fixer tool, which makes it easier to seamlessly blend the edges of multiple terrain tiles. This ensures a smoother, more natural transition between terrain pieces, allowing for more realistic and detailed environments.
The redesigned documentation also makes it easier to learn how to use the asset. It covers all the essential aspects of using the asset and provides detailed explanations of how to utilize its features.
Finally, the updated version of Real World Terrain now uses Google Maps instead of Mapbox. This provides a more up-to-date and complete map of the world, ensuring that the terrain generated is always accurate and up-to-date.
Overall, the new version of Real World Terrain is a welcome addition to Unity's asset library. With the new features and improvements, users can expect even more realistic and immersive terrain environments.
Changelog: [Documentation] Redesigned to make it better and easier to use. [Elevations] Fixed an issue with the number of requests to Bing Maps Elevation. [Helper] The helper now uses Google Maps instead of Mapbox. [Terrains] Fixed problem with incorrect terrain heights at Elevation Range - Fixed Value. [Tools] Added Seams Fixer tool.
Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage. Incredibly fast and easy to use, and allows you to create high-quality terrains in a couple of clicks. In addition, Real World Terrain can create buildings, roads, trees, grass, and rivers based on Open Street Map data. Real World Terrain is incredibly powerful and flexible. It has a powerful Editor API to automate the generation of terrains, and Runtime API positioning objects by coordinates, etc. Real World Terrain has integration with the best assets of the Asset Store, which gives almost unlimited possibilities in the generation of terrains.