Runtime Object Exporter v1.1 adds export to GLB, making it easier to produce compact, portable 3D files from Unity objects. The new format option extends the exporter’s usefulness in pipelines that need a single-file glTF deliverable.
The release also makes new-version notifications more informative and fixes warnings in Unity 6.4 and later.
Runtime Object Exporter is a tool that exports dynamically generated content into reusable Project Assets (Mesh/Material/Texture/Prefab) or external OBJ/GLB/FBX packages.
Runtime Object Exporter v1.1 adds export to GLB, making it easier to produce compact, portable 3D files from Unity objects. The new format option extends the exporter’s usefulness in pipelines that need a single-file glTF deliverable.
The release also makes new-version notifications more informative and fixes warnings in Unity 6.4 and later.
Changelog: