Take your productivity in Unity Editor to the next level with Ultimate Editor Enhancer - the ultimate productivity toolkit! This powerful tool simplifies your workflow, improves the built-in behaviors of the editor, and adds new features that will take your editing experience to the next level. With Ultimate Editor Enhancer, you can easily enhance the Scene View, Inspector, Hierarchy, Project and the editor itself. It also offers a range of tools for quick object navigation, creation, and manipulation. Upgrade your editing game and streamline your workflow with Ultimate Editor Enhancer!

In the Project window, hover over the line that contains Audio. A button will be displayed that allows you to preview audio without selecting it or opening it in a third-party application.
When GameObjects have more than one child, click the "..." button and select "Sort By Name" to sort the children by name.
**Note:** If the GameObject name has numbers in it, they are sorted as numbers instead of a charcode. For example Box9 will be above Box10.
Out of the box, Unity Editor has two behaviors for collapsing Tree View elements:
Ultimate Editor Enhancer adds new behavior:
Right-clicking on a triangle collapses child elements but not the current one.
This works for all Tree Views in the editor, including third-party assets.
When multiple GameObjects are selected, a block displays in Transform Editor to align and distribute GameObjects along the axes.
Full changelog:
[Component Header Items] The sorting of buttons has been improved.
[Component Header Items] Removed Align and Distribute item.
[Component To JSON] Undo support has been added.
[Component To JSON] Fixed serialization of arrays.
[Context Menu] Fixed the layout on multiple displays.
[Hierarchy] Improved display of bookmarks and component icons together.
[Hierarchy Component Icons] Added ability to hide regular components like Transform, Rect Transform, etc.
[Inspector Bar] Fixed exception when GameObject contains a component for which there is no editor.
[New] Added the ability to play AudioClips in Project window.
[New] Added ability to sort child GameObjects by name.
[New] Added ability to collapse all children but not itself for TreeView.
[New] Added Align and Distribute feature to Transform Editor.
[Pivot Tool] Added warning if user tries to change pivot for GameObject containing MeshRenderer.
[Project Folders] Added the ability to make the rule work only for the root folder or not recursively.
[Runtime Save Components] The ability to save a field now doesn't use unsafe features and is available for the Apple M1.
[Toolbar] Button styling has been improved.
[Unity] Fixed warnings for Unity 2023.1.