We have released a new version of Ultimate Editor Enhancer with a new autosave feature.
[Bookmarks] Fixed exception in RowDrawer.
[Duplicate Tool] The preview is no longer hidden in the hierarchy, which fixes an editor bug where duplicates are not shown in the hierarchy after the tool is finished.
[Duplicate Tool] Added a limit on the number of duplicates created.
[Empty Inspector] Added the ability to customize elements.
[Empty Inspector] Added display of new version availability.
[Empty Inspector] Added the ability to open settings.
[Enum Field Search] Fixed the problem that the window was not displayed.
[Flatten Collection] Added DefaultExecutionOrder attribute.
[Hierarchy] Improved the order in which tools are applied.
[Hierarchy] Added a right margin that will apply to all icons to the right of GameObject name.
[Hierarchy Bookmark] Fixed overlay on Hierarchy Error icon.
[Hierarchy Header] Added styles when hovering and selecting a header.
[Highlighter] The problem of changing hotkeys has been fixed.
[Jump To Point] Changed alternate mode from SHIFT + SHIFT to ALT + RMB.
[New] Added autosave of the scene when entering playmode and by timer.
[OS] Unsafe features are now automatically disabled on Apple M1.
[Preview] On OSX, changed the default hotkey to CTRL+SHIFT+Q.
[Quick Access Bar] Added the ability to open scenes additively when pressing SHIFT + LMB.
[Quick Access Bar] Added autosave settings to the Save action.
[Quick Access Bar] Fixed icon display style.
[Quick Access Bar] Fixed Info window size.
[Scene View] Fixed scene jitter when moving on Apple M1.
[Scene View] Improved asset performance.
[Search] Settings button now opens search settings instead of general settings.
[Switcher] On OSX, changed the default hotkey to CTRL+SHIFT+TAB.
[View Gallery] Added the ability to hide Scene View state and UI state.
[Waila] Added the ability to detect UI elements.