Ultimate Editor Enhancer v4.1

Release

We've released a new version of the Ultimate Editor Enhancer asset, with even-odd highlighting for Hierarchy and Project windows.

 

Changelog:

[New] Added even-odd highlighting for Hierarchy and Project windows.

[New] Added quick shader creation for the Shaders folder in the project.

[New] Added the ability to move a component above or below than the specified component.

[New] Added solo pickability.

[Bookmarks] Added hotkey closing of the bookmarks window if the window is already open.

[Context Menu] Fixed context menu positioning on multiple monitors positioned vertically.

[Distance Tool] Fixed display of transform position in scene.

[Drag and Drop Object Fields] For Windows I made drag and drop fields via Harmony.

[Hierarchy Best Icon] Fixed the icons for SubScene and prefab variant.

[Inspector Bar] Fixed a problem when hovering over inspector bar closed popup windows.

[Pivot Tool] Added the ability to set pivot to center with Alt+C.

[Play Animation Clip] Made to make the model return to its default pose after playback.

[Project Create Script] Added script templates for Entities, Jobs and Zenject.

[Project Create Material From Texture] Now uses the correct shader for RP.

[Settings] Added the ability to store settings in a local file.

[Smart Selection] Fixed exception when there are no objects for smart selection.

[Unity] Unity 6 support has been improved.