Ultimate Editor Enhancer v4.10

Release

Ultimate Editor Enhancer 4.10 brings several new workflow tools, expands existing features, and improves everyday usability across the Unity Editor.

One of the main additions is AudioClip preview support directly in Inspector fields, making it easier to check audio assets without opening them separately. Audio clips longer than five seconds now also get an improved player with seeking and elapsed / total time display.

You can now copy hierarchy paths for GameObjects and components directly from their context menus, which is especially useful when working with deeply nested objects or referencing scene structure.

On Windows, Ultimate Editor Enhancer can now copy the Scene View image directly to the clipboard. The existing Game View capture feature has also been improved: image orientation has been fixed, and the command is now located under Copy View Image / Game View.

The timescale window received another useful Play Mode shortcut: you can now restart the active scene without leaving Play Mode.

Advanced Drop To Floor has become more flexible as well. In addition to its existing behavior, it now supports world-axis directions and custom vectors, together with an interactive Scene View handle for adjusting the direction visually.

Several existing tools also received usability improvements. Component Header Buttons now use better ordering and prioritize the most important actions. Create Browser has a resizable preview area that remembers its height, while Empty Inspector now supports collapsible groups, expand/collapse all actions, and reimporting directly from the toolbar.

Grouping GameObjects now preserves sibling order whenever possible and handles UI bounds and anchors more reliably. Jump To Point can fall back to the Y = 0 plane when no collider is found.

Long Text Fields have also been made safer and more configurable. Expanded editing is now limited to a configurable window whitelist, with only the Inspector enabled by default.

Finally, this update fixes an exception in Smart Search when invoking folder search without a mouse event.

Ultimate Editor Enhancer 4.10 continues to focus on reducing small repetitive actions and making common Unity Editor workflows faster and more convenient.

Changelog:

[New] AudioClip previews in Inspector fields.

[New] Copy GameObject and component hierarchy paths from their context menus.

[New] Copy Scene View images to the clipboard on Windows.

[New] Restart the active scene in Play Mode from the timescale window.

[Advanced Drop To Floor] Added world-axis and custom-vector directions with an interactive Scene View handle.

[Component Header Buttons] Fixed button ordering and prioritized important tools.

[Copy Game View Image] Fixed image orientation and moved the command to Copy View Image / Game View.

[Create Browser] Added a resizable preview area with saved height.

[Empty Inspector] Added collapsible groups, expand/collapse all, and reimport from the toolbar.

[Group GameObjects] Preserved sibling order where possible and fixed UI bounds and anchors when grouping.

[Jump To Point] Added fallback to the y = 0 plane when no collider is found.

[Long Text Fields] Restricted expansion to a configurable window whitelist, with only Inspector enabled by default.

[Play AudioClip] Added a player with seeking and elapsed / total time for clips longer than five seconds.

 

[Smart Search] Fixed an exception when invoking folder search without a mouse event.