Tiny Terrain is a lossy Terrain Data compression technology for Unity Terrain Engine, which allows you to reduce the size of the data that Terrain takes in the project many times and significantly reduce the size of your application.
You pay a little CPU time and additional memory usage, but save tens and hundreds of megabytes for each Terrain in the project.
Even though the compression is lossy, in most cases you won't see any visual difference at all.
A very high compression ratio is achieved due to the author's data preparation algorithms and then compression using Brotli.

Last Vac Standing is an arcade competition against rival robot vacuum cleaners. Collect litter for points, then race to a free charging dock when the scramble begins. There is one dock fewer than robots. The robot left without a spot is eliminated, while the others continue the match.
Matches feature 2 to 8 robots. A beach ball and an oil puddle can add surprises during cleanup. Total points decide the winner, so reaching a dock is only part of the challenge.
Between matches, visit the garage to spend earned upgrade points on stats, equip an unlocked module, and choose a decoration. Give your robot its own style and head back to the arena!