Overview Real World Terrain

Version 2.1.1.1

Real World Terrain - The component is designed for the automatic creation of Unity Terrains, on the real elevation data of the globe. Use high precision data SRTM v4.1 accuracy of 3 arcseconds (90 meters), and a relative error of less than height of 6 meters. For each terrains created detailed texture, which you can see roads, rivers, houses.

You will have access almost the entire globe (latitude 60 to -60). Enough to indicate the position and choose the quality settings.

Together with the component Real World Terrain comes with a tool that allows you to select the desired area right on Google Maps.

The Real World Terrain can automatically generate a skeleton of the building, walls, rivers, trees and grass, using data «Open Street Map».

Creating a gaming terrains in Unity3D has never been easier.

Price: 60$

Images

Webplayer demos

Videos