Tree Tool

Manage each tree individually

Tree Tool allows you to manage each tree individually.


Using this tool, you can perform the following actions on trees:

  • Move (with and without snapping to terrain);
  • Scale;
  • Change color;
  • Change prefab;
  • Extract;
  • Inject;
  • Duplicate;
  • Delete.

In addition, the tool can perform the following mass actions:

  • Clear;
  • Extract;
  • Inject.

The Tree Tool is compatible with all assets that create trees for Terrain.

Worried about the quality of the asset or are not sure that it is suitable for your project:
After the purchase, you have two weeks to test the asset.
If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.


See also

Mesh To Terrain
Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.