Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.
30$15 - Buy in Asset Store Changelog DocumentationTree Tool allows you to manage each tree individually.
Using this tool, you can perform the following actions on trees:
In addition, the tool can perform the following mass actions:
The Tree Tool is compatible with all assets that create trees for Terrain.
30$15 - Buy in Asset Store Changelog Documentation