Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.
December 2-12, Infinity Code participates Cyber Week Mega Sale.
Do not miss the moment to buy our assets with a 50% discount.
Assets involved in the sale: Mesh to Terrain, Online Maps, Real World Terrain, Terrain Quality Manager, uPano.
uContext is not involved in the sale, because at the time of compiling the list of participants, this asset cost less than $20.