Unity Editor PowerPack

uContext is Editor PowerPack that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.
Over 40 useful tools for everyone in one asset.
Make your usual actions with lightning speed with uContext.

Key features:

- Universal context menu which is available everywhere in Unity Editor and allows you to quickly open the most useful windows, open components, create objects, add components, navigate and perform many more useful actions.

- Object Toolbar for accessing the components of the selected GameObject and importers of the asset. The most useful editor opens automatically when the Object is selected.
Can display related components: components that are on another GameObject but are logically related to the current one.

- Quick Access Bar for quickly opening a window, scriptable objects, settngs, executing a menu item, and calling static methods.

- WAILA (What Am I Looking At) + Smart Selection. WAILA displays one or all GameObjects under the cursor, and allows you to quickly find any object, even if it is hidden behind another object.
Smart Selection allows you to quickly select any object that WAILA shows.

- Object Placer allows you to easily and quickly create objects in the scene. Just point to the place where you want to create the object and press CTRL + SHIFT + Right Click.

- Ability to open any component in a separate window. The component will be displayed as if it were part of an inspector. Custom editors and third-party assets that modify the inspector (like Odin - Inspector and Serializer) are supported. It has a debug mode where only serialized fields will be displayed. The component will always be available, even if GameObject has lost focus.

- View Gallery - displaying images from all cameras in the scene and all View States, with the ability to set the view from the camera or View State with one click.
In addition, you can save View States for selection, and quickly restore it.

- Quick Preview shows the image from cameras and View States in Scene View.
Allows you to quickly view the scene from different angles, and adjust the scene view in one click.

- Bookmarks for any objects in a scene or project, allow you to always keep your most needed objects at hand.
In addition, you can store folders from the project in bookmarks, which gives you almost limitless possibilities for organizing content.

- The ability to quickly switch between open windows, even when the current window is maximized.

- Recent windows allows you to quickly open windows that are not closed recently.

- Favorite Windows allows you to create your own list of windows that are most useful to you and open them with one click. Built-in Unity Editor windows and third party asset windows are supported.

- Smart Search for GameObjects and Components in the scene, assets in the project, and items in the menu.
Extra search features:
Fuzzy search: allows you to search by characters and parts of a word, for example, enter «pw» to find «Project Window».
Search by type: Enter «:» and the type of object (in whole or in part) to search by type. For example, «wa:te» will find «08. Waila» texture in the project, or «DL:go» will find «Directional Light» GameObject in the scene.
Drag and Drop: You can drag and drop objects from search results into a scene or inspector.

- Selection History - uContext stores a history of object selections in the scene and project, and you can quickly switch between entries.

- Duplicate Tool allows you to fill lines and areas with duplicates of selected objects.

Additional features:
- Align & Distribute Tools;
- Auto switch to maximized Game View on enter playmode when Scene View is maximized;
- Components in Hierarchy + display components errors and exceptions on Hierarchy;
- Displays the icon of the best component, instead of the standard GameObject icon in the hierarchy;
- Displaying position, rotation and scale in Scene View when using the appropriate tools;
- Displaying the size of selected objects;
- Distance Tool;
- Drop To Floor + Advanced Drop To Floor;
- Editor Icon Browser;
- Fast switching between Scene View and Game View (CTRL + SHIFT + TAB);
- Fast zoom in / out scene view;
- Frame Selected Bounds;
- Grouping and ungrouping GameObjects;
- Jump To Point;
- Quick replacement GameObjects;
- Recent Scenes;
- Rename by Shortcut + Mass Rename;
- Rotate by Shortcut;
- Select Prefab Instances;
- Temporary objects. Allows you to create temporary objects that will be destroyed at start the scene;
- Transform Editor Tools;
- Integration with Enhanced Hierarchy, Fullscreen Editor, Online Maps, ProGrids, Real World Terrain;
- Built-in update system.

Improves the built-in behavior of the Unity Editor:
- Drag and drop objects onto Canvas;
- Add Component by shortcut;
- Change the size of the brush Terrain Editor using the mouse wheel;
- Maximize Game View in playmode by SHIFT + Space;
- Maximize any window by F11.

uContext is fully customizable. If a feature does not fit your workflow, you can adjust or disable this feature.

Worried about the quality of the asset or are not sure that it is suitable for your project:
After the purchase, you have two weeks to test the asset.
If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.


Best Reviews

Absolutely brilliant

The only thing I hate is how I could have been using this months ago, but only recently found out about it. So many nifty features that save time and improve workflow. Definitely one of my favorite purchases. A+

Great Asset Made by a Trusted Developer

This is a great asset made by a trusted developer. And the support is so fast. I got an update less than an hour!

You deserve more than 5 stars!


I bought this asset a few days ago and immediately fell in love with it.
This is one of those assets that you use 100% of the time.
No matter what game you are working on.
It always helps you.
Highly recommended for purchase.

P.S. WAILA is just awesome.

See also

uPano (Unity Panorama Solution) is a universal multi-platform solution for displaying dynamic and static panoramas, and creating virtual tours. uPano is very easy to learn and use, and is great for people who do not have programming experience. Visual Tour Maker lets you create virtual tours in minutes. In most usage scenarios, you can make interactive panoramas without creating your own scripts. If you have some very specific purpose, uPano has a powerful and easy-to-use API that will allow you to implement any behavior.